In what ways does your media product use, develop, or challenge forms and conventions of real media products?
PLANNING FOR VIDEO
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To prepare for this question, I created the following plan:
All
in note form, use the following to prompt ideas but discuss previously created
ideas and talk about products.
Conventions
of a music video:- Close ups and mid shots – for emotion
- Long shots during a story – to set the scene
- Following shots and tilts – more exciting
- Jumpy cuts and fast editing – theme
- Black and white filters, other filters – image
- Artificial lighting – theme
- Close ups and mid shots – explain when/why
- Long shots to set scenes, close ups for anger/emotion - explain when/why
- Tilted shots with band – excitement - explain when/why
- Following shots of battle scenes – 1 character followed - explain when/why
- Fast paced editing for action style, jumpy - explain when/why
- Black and white shots in studio - explain when/why
- Props, swords, toys, etc. - explain when/why
- No following shots of band/singer - explain when/why
- No purposeful artificial lighting - explain when/why
Conventions
of a rock genre music video:
- A story with a meaning - explain when/why
- Good mise-en-scene - explain when/why
- Action, fast paced movements, timed with the music - explain when/why
- A band in a studio - explain when/why
- All mise-en-scene is strong and related - explain when/why
- Fast paced and well timed shots - explain when/why
- No full band shown - explain when/why
Conclusion – summary, recap points
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